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Sketchup 2021 vray
Sketchup 2021 vray




sketchup 2021 vray

Scenes saved with previous V-Ray versions are not automatically migrated.

  • Clipper component definitions are no longer incorrectly created when a SketchUp section plane is added while V-Ray is active.
  • An issue causing a crash when changing the camera type during Interactive GPU rendering is resolved.
  • An issue causing a crash upon changing the image size during interactive rendering in SketchUp 2022 is resolved.
  • macOS: Jumping between SketchUp scenes with different shadow settings during interactive rendering no longer leads to a hang.
  • This resolves an issue preventing rendering to be started while the asset preview is running

    sketchup 2021 vray

  • macOS: V-Ray render processes that run in emulation mode on Apple M1 systems no longer fight over the render license with render processes running in native mode at the same time.
  • macOS: The Intel Open Image denoiser engine is updated to its latest version and now works on Apple M1 devices.
  • Chaos License Server updated to version 5.5.5.
  • An issue causing the asset preview to fail in specific situations is resolved.
  • The GPU Light Cache preview is no longer missing when the rendered image is bigger than 4040 pixels squared.
  • The method is enabled by default for both new and old projects This is a new method for adapting the render bucket size for optimal utilization.
  • Adaptive Bucket Splitting is implemented.
  • V-Ray Swarm is updated to version 1.4.7.





  • Sketchup 2021 vray